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34%OFFC Solarski - Drawing Basics for Video Game Art - 9780823098477 - V9780823098477
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Drawing Basics for Video Game Art

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Description for Drawing Basics for Video Game Art Paperback. A guide to learning the basic drawing skills needed to successfully create video game art. It demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for video games. It features artwork from such hit video games as "Halo Reach", "Zelda", and "Super Mario Galaxy 2". Num Pages: 208 pages, full colour throughout, 250 full colour & 50 b/w illustrations. BIC Classification: AKL; UGG. Category: (G) General (US: Trade). Dimension: 253 x 218 x 18. Weight in Grams: 896.
This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. "Drawing Basics for Video Game Art" demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for video games. The book features artwork from such hit video games as "Halo Reach", "Zelda", "Super Mario Galaxy 2", "World of Warcraft", "Grand Theft Auto", "Heavy Rain" and "Little Big Planet". Included are examples of classic to contemporary fine art in order to further show the reader the same basic principles still apply ... Read more

Product Details

Publisher
Watson-Guptill Publications United States
Number of pages
208
Format
Paperback
Publication date
2012
Condition
New
Weight
879g
Number of Pages
208
Place of Publication
New York, United States
ISBN
9780823098477
SKU
V9780823098477
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-50

About C Solarski
Chris Solarski received a BA in Computer Animation and is also a clasically trained artist. He works as the Creative Director at a social-gaming design company Gbanga. He has also worked for Sony Computer, in their London offices.

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