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Chris Kempshall - The First World War in Computer Games - 9781137491756 - V9781137491756
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The First World War in Computer Games

€ 79.38
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Description for The First World War in Computer Games Hardback. The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First World War. Num Pages: 134 pages, biography. BIC Classification: HBWN; UDX; UGG. Category: (P) Professional & Vocational. Dimension: 216 x 140 x 11. Weight in Grams: 324.
The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First World War.

Product Details

Format
Hardback
Publication date
2015
Publisher
Palgrave Macmillan United Kingdom
Number of pages
134
Condition
New
Number of Pages
118
Place of Publication
Basingstoke, United Kingdom
ISBN
9781137491756
SKU
V9781137491756
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About Chris Kempshall
Chris Kempshall is Associate Tutor at the University of Sussex and Associate Lecturer for the University of Kent, UK, specialising in allied relations on the Western Front and modern representations of the war. He is also on the Academic Advisory Board for the Imperial War Museum's digital centenary projects.

Reviews for The First World War in Computer Games
“The First World War in Computer Games is an important contribution to a relatively new field of study in the cultural memory of the conflict. … Its interdisciplinary nature means it is useful for those from varying disciplinary backgrounds and is definitely worth consulting. Overall, the book begins an interesting discussion on contemporary representations of the war and shows the ... Read more

Goodreads reviews for The First World War in Computer Games


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