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8%OFFBill Stoneham - How to Create Fantasy Art for Computer Games - 9781408127629 - V9781408127629
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How to Create Fantasy Art for Computer Games

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Description for How to Create Fantasy Art for Computer Games Paperback. A practical guide on how to create artwork for computer games, this book focuses on fantasy art. It is the ideal introduction to the world of producing computer art and includes an array of illustrations. Num Pages: 128 pages, 350+. BIC Classification: AKL; UGG. Category: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 277 x 216 x 11. Weight in Grams: 532. 128 pages, 350+. A practical guide on how to create artwork for computer games, this book focuses on fantasy art. It is the ideal introduction to the world of producing computer art and includes an array of illustrations. Cateogry: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. BIC Classification: AKL; UGG. Dimension: 277 x 216 x 11. Weight: 530.
This book is a practical guide on how to create artwork for computer games - a burgeoning area in which thousands of artists are hired each year. The guide mostly focuses on fantasy art but the information it gives on media - both traditional and digital, doodling, light, mass and negative space creatures, game genre, working with models, composition, perspective, character development, interactive environments, and atmosphere is pertinent to all computer art. A gallery of fine art and illustration collections is also included making this book the ideal introduction to the world of producing computer art and encouraging turning ... Read more

Product Details

Publisher
Bloomsbury Publishing PLC
Number of pages
128
Format
Paperback
Publication date
2010
Condition
New
Number of Pages
128
Place of Publication
London, United Kingdom
ISBN
9781408127629
SKU
V9781408127629
Shipping Time
Usually ships in 5 to 9 working days
Ref
99-5

About Bill Stoneham
Bill Stoneham has been a professional fine artist for over 30 years. He has worked in both feature film and effects studios and for the last 20 years he has been creating computer art for computer games companies such as Lucas Arts and Edios, amongst others.

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