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Madhav, Sanjay; Glazer, Josh - Multiplayer Game Programming - 9780134034300 - V9780134034300
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Multiplayer Game Programming

€ 53.60
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Description for Multiplayer Game Programming Paperback. Multiplayer Game Programming is a detailed investigation of networked multiplayer game engineering. A guided tour through the trials and challenges of building a robust multiplayer architecture, this book provides explanations and in-depth working examples of all the engine-level systems needed in a multiplayer game. Num Pages: 384 pages. BIC Classification: UGG; UMK. Category: (P) Professional & Vocational. Dimension: 229 x 178. .
The Practical Guide to Building Reliable Networked Multiplayer Games Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on their immense experience as both game developers and instructors, the authors lead you through building a robust multiplayer architecture, and creating every engine-level system. You’ll learn through in-depth working code examples for two complete games: an action game and a real time strategy (RTS) game. First, Madhav and Glazer review ... Read more

Product Details

Publication date
Pearson Education (US) United States
Number of pages
Number of Pages
Place of Publication
Boston, United States
Shipping Time
Usually ships in 4 to 8 working days

About Madhav, Sanjay; Glazer, Josh
Joshua Glazer is a cofounder and CTO of Naked Sky Entertainment, the independent development studio behind console and PC games such as RoboBlitz, MicroBot, Twister Mania, and more recently, the mobile hits Max Axe and Scrap Force. As a leader of the Naked Sky team, he has consulted on several external projects including Epic Games’ Unreal Engine, Riot Games’ League ... Read more

Reviews for Multiplayer Game Programming
“For any aspiring game programmer, this book is a must read! Glazer and Madhav are some of the best at explaining these critical multiplayer concepts. I look forward to their next book!”   —ZACH METCALF, Game Programmer at Rockstar Games and USC Games Alum

Goodreads reviews for Multiplayer Game Programming

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