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Sari Gilbert - Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education - 9780415725705 - V9780415725705
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Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education

€ 47.51
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Description for Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education Paperback. Num Pages: 334 pages, 2 colour tables, 155 colour illustrations. BIC Classification: UGG; UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 154 x 229 x 15. Weight in Grams: 550.

Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems – from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thinking and interactive design to build motivation, explain hard concepts, broaden audiences, deepen commitments and enhance human relationships.

Designing Gamified Systems includes:

  • Topics such as gamified system design, behavioral psychology, marketing, business strategy, learning theory and instructional design
  • Interviews with leaders and practitioners in this emerging field who explain how the ... Read more
  • Exercises designed to both encourage big-picture thinking about gamified systems and help you experience and understand the challenges and nuances involved in designing them
  • A companion website (www.gamifiedsystems.com) with additional materials to supplement learning and practice
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Product Details

Format
Paperback
Publication date
2015
Publisher
Taylor & Francis Ltd
Condition
New
Number of Pages
316
Place of Publication
London, United Kingdom
ISBN
9780415725705
SKU
V9780415725705
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-1

About Sari Gilbert
Sari Gilbert is a professor in the Interactive and Game Design department at the Savannah College of Art and Design, where she teaches courses and workshops introducing students and professionals to the practice of gamified system design. Gilbert’s twenty years of experience in interactive entertainment include designing and producing the top-selling JumpStart titles and serving as a Senior Producer at ... Read more

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