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24%OFFAdam L. Penenberg - Play at Work: How games inspire breakthrough thinking - 9780349402314 - V9780349402314
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Play at Work: How games inspire breakthrough thinking

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Description for Play at Work: How games inspire breakthrough thinking Paperback. A fascinating look at how games can help us learn, create, and innovate. Num Pages: 256 pages. BIC Classification: KJD; KJU. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 153 x 232 x 18. Weight in Grams: 338.
Once thought to be nothing more than diversions for children and nerds, games have become an integral part of everyday life. Educators are trying to make learning more fun by introducing games into the classroom while cutting-edge managers are doing the same in the workplace. Doctors, scientists, and entrepreneurs are deploying games to help solve some of the world's most pressing problems. But according to Adam Penenberg, it's not the games themselves that improve our lives, but rather smart game design and its impact on the brain that can lead us to become immersed in a task we find ... Read more

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About Adam L. Penenberg
Adam Penenberg is the editor of PandoDaily.com, a Web site that follows tech start-ups. He has written for The New York Times, Forbes, Fast Company, Inc., Slate, and Wired among other publications. He is the author of Viral Loop: From Facebook to Twitter, How Today's Smartest Businesses Grow Themselves and is a journalism professor at New York University.

Reviews for Play at Work: How games inspire breakthrough thinking
From Tom Sawyer's fence-painting scheme to Angry Birds, games have a unique knack for tapping the heart of engagement. Adam Penenberg takes you well beyond Zynga and through the countless, inventive ways games can be designed to bring out our best thinking. This is a fascinating and entertaining exploration of that most basic of human proclivities: Play
Daniel H. ... Read more

Goodreads reviews for Play at Work: How games inspire breakthrough thinking

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